07 Sep 2011
| by Maisie McCabe
to sign up for Hi-Tech Media's new national digital outdoor advertising network in the restrooms of bars....
The addition and expansion of the vending machines to the Hi-Tech portfolio follows Hi-Tech's purchase of a ...
-related products such as lip balm and dry shampoo in the women s toilets, while the vending machines in men ...
in the ladies' toilets, due to the longer average dwell time in the female toilets.
A spokesman for Hi-Tech ...
05 Jul 2002
| by MARY COWLETT
plans to create a
portfolio of tech businesses that are managed on commercial principles,
but with all ...
by ticket
production, distribution and administration. CTT estimated that by cutting out the ticket ...
with tech partners including Cisco Systems and netdecisions, the
charity designed two forms of online ...
14 Nov 2003
| by Jo Bowman
products or components in a supply chain electronically, from manufacturer to consumer, through a tiny ...
02 Oct 1998
| by MARY COWLETT
shifted
to the product, its success in call centres and its adaptability to the
internet ...
16 Apr 2004
| by James Hamilton
Just a year ago, the commercials production industry was facing dire warnings to adapt or die ...
was low a year ago, but it has improved," Daniel Bergman, the managing director of the production company ...
on research and have been less willing to take risks," she says. "Before production money is committed, a lot ...
16 Feb 2006
Lincolnshire apart tech-wise.' ...
12 Dec 2007
The British Educational Communications and Technology Agency (Becta) has appointed Geronimo Communications to promote the role of technology in learning.
19 Jul 2006
Intel, Microsoft and BT have forged an alliance with charity Age Concern in an attempt to tackle the problem of 'digital exclusion'.
01 Jun 2006
Three technology PR agencies are running the campaign for Byte Night – the annual ‘sleepout’ that sees company bosses sleep in the open for charity.
23 Jun 2000
| by HOLLY WILLIAMS
irresistible. She says she completely immersed
herself in the work, taking products home, playing the games ...