17 Jul 2009
The deal will see the pair work together to offer subscribers magazine
content via mobile phones, personal computers and video games
consoles. The scheme launches with 30 magazines being offered to consumers from 20
participating publishers, including Conde Nast Japan, Gentosha and Asahi
Shimbun ...
11 Oct 2000
- Future publishing will attempt to undercut the increasingly competitive video game magazine...- Future publishing will attempt to undercut the increasingly competitive video game magazine market with the November 1st launch of Video Gamer, which is set to retail at an unprecedented 99p ...
sister title, Jeux Video, sold over 120,000 in its first month. A similar performance would place Video ...
11 Oct 2000
- Future publishing will attempt to undercut the increasingly competitive video game magazine...- Future publishing will attempt to undercut the increasingly competitive video game magazine market with the November 1st launch of Video Gamer, which is set to retail at an unprecedented 99p ...
sister title, Jeux Video, sold over 120,000 in its first month. A similar performance would place Video ...
25 Jul 2003
| by Mark Sweney
unmistakeable dark, edgy creative for a lighter, more humorous approach. The games console maker has hit a glass..., as the market leader, we want to grow console gaming overall."
Computer gaming used to be seen as the domain ...
and DVDs, record TV shows and go online. The gaming industry is twice the size of the home-video market ...
, anyone?" - somewhere before? In, say, the "Playmore" strapline of the rival games console Microsoft ...
01 Jun 2007
In-game advertising has evolved over the past decade, from 'hard-coded' examples to more flexible...of
all TV households) had a video games console. That represented a
year-on-year increase of around three ...
landmark year for in-game research, because
Nielsen's video games ratings service, GamePlay Metrics ...
currency for the buying and selling of advertising in
video games, while tracking the activities of gamers ...
01 Jun 2007
In-game advertising has evolved over the past decade, from 'hard-coded' examples to more flexible...of
all TV households) had a video games console. That represented a
year-on-year increase of around three ...
landmark year for in-game research, because
Nielsen's video games ratings service, GamePlay Metrics ...
currency for the buying and selling of advertising in
video games, while tracking the activities of gamers ...
25 Aug 2006
The fortunes of the console magazine market ebb and flow according to activity in the industry...,295 year on
year. Verdict The imminent launch of new video games consoles from Sony and
Nintendo ...
As PlayStation2 moves into its twilight years, the market-leading title,
Official PlayStation2, published by Future, lost a quarter of its
circulation. Despite the launch of the Xbox 360 console ...
15 May 2009
medium, the video-game industry could end up as the ultimate marketing platform, Ajaz Ahmed argues....an illustration was needed to articulate that - like books, film
or television before them - video games ...
. What makes video games so remarkable is how they combine the audiovisual
capabilities of film, human ...
storytelling and atmospheric immersion they enable, video
games are arguably a new art form. As Henry Jenkins ...
02 Feb 2007
Advertising in video games has become big business, Alasdair Reid writes....of virtual reality games on
fifth-generation consoles such as PlayStation that the market began
aspiring ...
plans to launch an audience ratings system for
video games this year in the US. It will report weekly figures of the
most-played games, breaking down behaviour patterns by time of day and
console type ...
24 Aug 2007
and editorial content for serious gamers, and console and handheld games. Analysts warned that the strategy is a